PlaySide Studios Limited (ASX:PLY)

Australia flag Australia · Delayed Price · Currency is AUD
0.270
+0.005 (1.89%)
Apr 29, 2026, 12:46 PM AEST
58.82%
Market Cap 120.27M
Revenue (ttm) 40.62M
Net Income (ttm) 1.16M
Shares Out 453.83M
EPS (ttm) 0.00
PE Ratio 127.16
Forward PE 12.56
Dividend n/a
Ex-Dividend Date n/a
Volume 187,235
Average Volume 721,216
Open 0.270
Previous Close 0.265
Day's Range 0.260 - 0.272
52-Week Range 0.105 - 0.390
Beta 1.37
RSI 46.12
Earnings Date May 25, 2026

About PlaySide Studios

PlaySide Studios Limited develops and sells mobile, PC, and console video games in Australia. It also offers virtual reality games. The company was incorporated in 2011 and is based in Port Melbourne, Australia. [Read more]

Founded 2011
Country Australia
Stock Exchange Australian Securities Exchange
Ticker Symbol PLY
Full Company Profile

Financial Performance

Financial Statements

News

PlaySide Studios Earnings Call Transcript: H1 2026

Revenue and EBITDA exceeded guidance, with strong cost control and positive cash flow. Mouse's launch was delayed to April for quality, while business development expanded globally and new publishing deals were secured. Industry optimism and increased RFPs support a positive outlook.

2 months ago - Transcripts

PlaySide Studios Transcript: AGM 2025

The meeting addressed a challenging year with a 25% revenue drop and restructuring to focus on original IP and external projects. Leadership transitions, cost-saving measures, and strategic plans for growth in external projects and major game launches were discussed, with all resolutions passed by poll.

6 months ago - Transcripts

PlaySide Studios Earnings Call Transcript: H2 2025

Record H1 work for hire and major investments in original IP led to a $7.5M EBITDA loss and a $13.5M year-end cash balance, but restructuring and a $6.6M capital raise position the company for a stronger FY26, with MOUSE expected as a key revenue driver.

8 months ago - Transcripts

PlaySide Studios Earnings Call Transcript: H1 2025

Revenue held steady at $28.5M, but higher costs led to a $3M EBITDA loss and reduced cash reserves. Major investments continue in Original IP, with Mouse and Game of Thrones titles set to launch soon, and strong anticipation for Mouse on Steam.

1 year ago - Transcripts