Kakao Games Corp. (KOSDAQ:293490)
12,360
+70 (0.57%)
Apr 29, 2026, 12:10 PM KST
Kakao Games Revenue
In the year 2025, Kakao Games had annual revenue of 465.02B KRW, down -25.86%. Kakao Games had revenue of 98.89B in the quarter ending December 31, 2025, a decrease of -25.77%.
Revenue
465.02B
Revenue Growth
-25.86%
P/S Ratio
2.35
Revenue / Employee
1.05B
Employees
444
Market Cap
1,092.99B
Revenue Chart
Revenue History
| Fiscal Year End | Revenue | Change | Growth |
|---|---|---|---|
| Dec 31, 2025 | 465.02B | -162.21B | -25.86% |
| Dec 31, 2024 | 627.23B | -98.59B | -13.58% |
| Dec 31, 2023 | 725.82B | -421.87B | -36.76% |
| Dec 31, 2022 | 1,147.69B | 135.21B | 13.35% |
| Dec 31, 2021 | 1,012.48B | 516.96B | 104.33% |
| Dec 31, 2020 | Pro | Pro | Pro |
| Dec 31, 2019 | Pro | Pro | Pro |
| Dec 31, 2018 | Pro | Pro | Pro |
| Dec 31, 2017 | Pro | Pro | Pro |
| Dec 31, 2016 | Pro | Pro | Pro |
Revenue Definition
Revenue, also called sales, is the amount of money a company receives from its business activities, such as sales of products or services. Revenue does not take any expenses into account and is therefore different from profits.
Full DefinitionRelated Stocks
| Company Name | Revenue |
|---|---|
| Lunit | 83.13B |
| Wemade | 614.04B |
| DEAR U Co., LTD. | 83.83B |
| NEXON Games | 179.32B |
| Soop Co., Ltd. | 466.57B |
| Hancom | 326.74B |
| Wemade Max | 148.84B |
| NEOWIZ | 432.73B |