GameWith Inc. (TYO:6552)
Japan flag Japan · Delayed Price · Currency is JPY
214.00
+5.00 (2.39%)
Apr 28, 2026, 3:30 PM JST

GameWith Revenue

GameWith had revenue of 1.17B JPY in the quarter ending February 28, 2026, with 36.67% growth. This brings the company's revenue in the last twelve months to 4.06B, up 22.13% year-over-year. In the fiscal year ending May 31, 2025, GameWith had annual revenue of 3.45B, down -1.32%.

Revenue (ttm)
4.06B
Revenue Growth
+22.13%
P/S Ratio
0.92
Revenue / Employee
22.93M
Employees
177
Market Cap
3.74B

Revenue Chart

History

Fiscal Year End Revenue Change Growth
May 31, 20253.45B-46.00M-1.32%
May 31, 20243.50B-15.00M-0.43%
May 31, 20233.51B392.00M12.56%
May 31, 20223.12B240.00M8.33%
May 31, 20212.88B-10.00M-0.35%
May 31, 2020 Pro Pro Pro

Revenue Definition

Revenue, also called sales, is the amount of money a company receives from its business activities, such as sales of products or services. Revenue does not take any expenses into account and is therefore different from profits.

Full Definition

Related Stocks

Company Name Revenue
CAVE Interactive CO.,LTD. 12.56B
Edia Co., Ltd. 4.66B
Nippon Ichi Software 3.83B
YUKE'S 4.29B
Wize Inc. 2.81B
Tose Co., Ltd. 6.94B
AltPlus 2.85B
Aeria 16.47B
Revenue Rankings